Who is Adam?
Adam Palmquist has a master in media history and a certified teacher and is currently doing his PhD studies with emphasis in gamification/spelifiering.
Adam has many years of experience working as a developer, advisor and as a consultant for many different incubators, science parks, businesses and schools. He’s written the book ’Det spelifierade klassrummet’ which is the first book in Swedish about gamification.REQUEST A LECTURE
“Motivation is the key for success.”
What is your background?
I have a background in teaching and school development. I worked as an HCI (Human Computer Interaction) and Gamification consultant for different enterprises and incubators. Also, I have done a fair share of lecturing and public speaking.
How did you get into the table-top role-playing game scene?
I started my gaming career with table-top RPG’s in the early nineties. We “borrowed” my best friends’ older brothers Mutant and I’ve been hooked ever since.
What led you to teaching?
I have always been fascinated with storytelling and learning. I have always seen the humans as a storytelling being, a kind of ‘homo narrans’. After I finished my master’s degree I worked with different museums to make their exhibitions more interactive. During that time I was getting more and more fascinated with human learning and understanding, so I started to pursue a degree in peodogy as well.
What is gamification?
Gamification considers how game mechanics can increase user motivation for a different task. It’s not a full fledge game but part or parts of game elements in a non-game context. It can be used in many ways. At Insert Coin we use this to give the user more control and sense of progression through different design principals.READ MORE