GWEN Implementations can be tested using an A/B/C-method. This is a function with the intent of testing different balances for an implementation.
This is achieved by splitting up users registered in GWEN into an A-Group, a B-Group and a C-Group and then applying different Gamification Packages to each of the groups. There is no limitation on how different the Packages can be between groups.
This feature enables the comparison of how well the different set-ups perform towards the same metrics flags.