Let your users compete against each other in leaderboards for each of the modules active in your module package. Drive conscious grinding of the system. The purpose of leaderboards is to highlight players where they rank in the system. In many contexts the presence of a leaderboard can elicit the desire to play. The simple rank serves as a powerful motivator to continue.

When it comes to effective gamification tools, nothing beats the leaderboard. Design them in such way that they encourage the users to stay in the game. Show player how the player scores even if smack in the middle of the standings.


Shows the user the top 10 users, and the users own score, in a set of different categories in order to encourage competition.

Technical descriptions from a user perspective:

A user can see categories that are set to active.
A user can select which category they want to view.
A user can switch between viewing categories within a timespan.
A user can clearly see their score in the selected category/timespan.
A user can clearly see their position in the selected category if they are in the top 10.
A user can enter a username which will be visible across the leaderboard. Can be removed if user chose to.
The leaderboard module have sections for several modules active in GWEN.
The client can choose which leaderboard sections is to be shown in CMS.
All other calculations etc are handled by CMS.

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