GWEN – Gamify the World Engine
For the first time! Groundbreaking Gamification-as-a-service to any connected service or device
is made available through our platform. User experience and loyalty shouldn’t be a coin toss – that’s why we created the ultimate gamification tech stack!
Use behavioural science
to increase results
The special feature of Insert Coin’s Gamification science effort is the determination of the behavior principles, in particular, the gamification area, as the starting point for all research activities.
GWEN product video
Here you can see us talking about our product and why it will benefit you.
GWEN Implementations can be tested using a A/B-method. The A-Group and B-Group are exposed to different Gamification Set-Ups or lack thereof.
Segmentation is used to better serve users by being able to offer user experiences and journeys that best match their needs and wants.