The future is Gamified!

User experience design is the core of any digital service!
- Understanding that is the secret behind our powerful gamification platform.

GWEN – Gamify the World Engine

What is GWEN?

For the first time! Great Gamification-as-a-service to any connected service or device availble through our platform. 
User experience and loyalty shouldn’t be a coin toss – that’s why we created the ultimate gamification tech stack!

Modules

Modules are a collection of drivers linked to a specific desired user behaviour. Multiple Modules are combined into Packages in order to achieve the desired outcome.

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Packages

Packages are a different combinations of Modules and module balance based upon intrinsic motivation. Select a Package that best suits your needs.
Contact us if you want a custom Package setup for your specific requirements.

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Packages

ENGAGE

Encourage users to spend more time in your service and interact more with your content and service. Our modules are scientifically designed to empower users to discover their love for your product. Be up and running in weeks, and follow the progress in our CMS!

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CONVERT

Help your visitors become converted and appriacte your product through Insert Coin’s “Convert” Package. It contains modules such as Tutorial and Mission, designed to empower users on their onboarding process and understanding your service. 

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RETAIN

Create more loyal users and make them return more often! Retention is something that requires multiple modules in order to work effectively. The modules in this packages is focused on both nudging and encouraging users into increased engagement by value creation in order to keep them coming back. Challenges and constant feedback about users’ progression in their user journey’s is used to creative an immersive  experience!

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PERSONALIZE

Define user segments and target groups based on multiple perspectives, for example, Geographical, Demographical, Psychographical or Behavioural perspectives. This is ideal for targeting, re-targeting, churn, and more. By making the user experience more personalised, it offers a more balanced and adaptive User experience in any service or product. This package uses our Shop module to create and adapt rewards for the users.

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Gamification

Create personalized experiences for every users

Learn more about Gamification

The utilization of the fundamental engaging elements of games in a non-gaming environment.

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A/B Testing

GWEN Implementations can be tested using a A/B-method. The A-Group and B-Group is exposed to different Gamification Set Up or lack of.

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A/B/C Testing

When A/B/C-Testing, Group A, Group B and Group C, could have different Modules and different Gamification Set Up in order to find the perfect formula.

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Segmentation

Segmentation is construed to better serve users by being able to offer user experiences and journeys that better match their needs and wants.

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What are you waiting for?
Learn about Insert Coins’s Gamification technology

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